Thursday, November 26, 2009

When Punch Attacks!

Whoo, just got a mention in the Academy of Art Newsfeed! If you've come here looking for my 24 Hour Comic, here are the links:

Commedia Part 1, Part 2, Part 3, and Part 4.

Wednesday, November 25, 2009

Critters!

Just did these as samples for an illustration job posting. No idea if it's what the client was looking for, but it does the soul good to draw baby tapirs.





Aaaand putting them all together...

Tuesday, November 24, 2009

Weekly Workshop V

Coming soon, stuff that's not just workshop drawings! But first, some more workshop drawings.

Let's start with a few five minute sketches. Eric, our workshop meister, revealed his inner nerd by suggesting some superhero poses.



Now some tens and twenties. I think I'm getting the hang of working on toned paper again; thank goodness for those Liquid Paper correction pens.




And one more supervillain pose for the road.

Thursday, November 12, 2009

Weekly Workshop IV

Busy busy busy, but here's some more workshoppery. Five minute sketches first:



Now here's me getting all Josh Clements, with the toned paper:



And an iPod sketch. Wowzers, check out me using the whole value range!

Friday, November 6, 2009

Weekly Workshop III

The title is a lie, since I haven't been able to get to the Wednesday night alumni workshop in almost a month. Great model, though - older folks have so much character!

First, some five minute poses...



These were all sports-themed, which reminds me of Kazu Sano's figure painting class, where we were supposed to turn the model into a full-fledged illustration. Maybe the second or third week, I painted up the model as a king from a deck of playing cards, with props and everything. Kazu stands there, scratching his head, and then asks "Okay, but why is he naked?"

The easy answer, of course, is "Because the model's naked," but that's not really narratively satisfying. So where these poses are concerned, let's just assume we're dealing with an athletic nudist. Ten minute poses are up next!



And finally, the return of iPod sketching. I think I'm getting the hang of the tools, now to work on the value and temperature range...